
Tried downloading and opening with VS2022, but when I open with that it claims it cant find V143! I don’t know how to fix this issue. So I checked VS installer and the build tools for 142 are installed. It claims it can’t find build tools for V142. Upon opening the the solution in VS it couldn’t find the target for the project, it could for the engine. I removed Binaries&Intermediate&Saved&Build then I regenerated VS project files, that worked.

So after failing to track it down I decided to just clean compile the project. Closed the editor to compile from visual studio directly and got a slew of issues that had to do with ShadowPCH.

I have live coding on, went to compile a change from visual studio (not compile button in editor) and I got the “can’t be compiled while editor is running message” which is fine. Just had to change some # include paths for the geometry processing plugin and everything else compiled perfectly even the blueprints. Microsoft Visual Studio Tools for Applications lets you add and run VSTA customizations in applications that are integrated with VSTA. Close windowDirectX End-User Runtime Web Installer. I ported the project to UE 5.0.3 with no issues initially. Download DirectX End-User Runtime Web Installer. Old project in UE427 was using VS 2019 with the latest 142 Build Tools
